Dhalgren wrote on Nov 11
th, 2013 at 7:42am:
Nice. Looking for a program which can make it appear that the player doesn't actually suck at playing the game.
That is really fucking sad.
a key sequencer wouldn't help you to look like a player who doesn't suck, sorry for giving you false hopes
SwashbucklerHater wrote on Nov 11
th, 2013 at 7:26am:
How about a makro which tries to do momemtum swing each time you used one of your cleaves?
And then another makro that uses each cleave as soon as the cooldown expired?
Or better make a makro for each cleave that chains momentum swing. That would probably be the easiest way, but you are going to have many monemtum swing 'clicks' which won't work. ^^
I am not really into that stuff, but I think that's where I would try to start if I wanted to keep it simple.
And before I would use such makros/scripts I would quit ddo and play progressquest
thought about something like that, but given lag and shit that kind of macro doesn't have the finesse I'm looking for, the macro has to be able to verify the active ability is available, not just guess it is
looks like I'll have to make a solution of my own
Meursault wrote on Nov 11
th, 2013 at 7:16am:
Ah, that makes sense, thanks.
OP, if you do code this yourself, I'd be interested in at least a high level description of how you did it and how well it works. The "screen flash" combat effects seem like a formidable amount of noise compared to the relatively weak signal you're chasing. A working solution would be quite interesting.
this is an autohotkey example that takes the image that is in the clipboard and checks if the icons for cleave and gcleave are active, the hard part is getting a dll or exe or something that captures like 4-5 images per second of the game so to do the icons checking, working on that atm
pToken := Gdip_Startup()
cleave:=Gdip_CreateBitmapFromFile(cleave.bmp)
gcleave:=Gdip_CreateBitmapFromFile(gcleave.bmp)
run %a_workingdir%\bin\TestScreenshot.exe
while 1=1
{
sleep 250
GetKeyState, keystate, r
if keystate = D
{
cb:=Gdip_CreateBitmapFromClipboard()
r:=Gdip_ImageSearch(cb,cleave)
if r > 0
{
send 2
}
r:=Gdip_ImageSearch(cb,gcleave)
if r > 0
{
send 3
}
}
}
Mycon wrote on Nov 10
th, 2013 at 7:22pm:
see above