Munkenmo wrote on Jul 20
th, 2014 at 8:19pm:
Why halfling as base? you've got dex for damage taken care of via monk or acrobat if you want it.
Reminds me of a
ranger pastlife I posted on the forums for a guildie years ago, with the changes that have occurred since then, I'm not a big fan of the template anymore, but if I were to make one or provide advice I would recommend picking Human.
That aside, I think any 11ranger/6monk is going to be so similar that the final 3splash is always going to be based on preference. I'm not a big fan of tempest though, with 6monk levels you're generally getting better dps using handwraps, and access to stunning fist seals the deal for me.
I'm just not a big fan of that many ranger levels these days, I value movement speed more, trading out ranger levels for monk levels just seems so easy to justify.
9monk/8ranger/3rogue = empower heal, 5% more movement speed, +.5[w]
Dropping even further to the standard cookie cutter 12/6/2 splash is easy to see as well.
Sure I lose some bonus feats & spells, but on any one life, the feats I want for that life are easy to squeeze in anyway. As for the spells, in epics I'd use rejuv cocoon anyway, and in heroics I'd use heal scrolls, no big difference.
I think my preference for druid based lives these days is quite obvious, but I feel they're just faster. Sure a 9druid/6monk/5ranger has to give up trapping, but the melee damage far surpasses that of quarterstaff builds (even before swf was added) There's still enough feat options for your ranged lives, losing 3dex from acrobat might hurt slightly on a thrower life but the melee lives would make up for it.
It's hard to give a solid answer though, I don't know how many melee or ranged ETR's you'd be trying to squeeze out of the split, and your own preferences would heavily influence the "right" answer.
I need 4 primal and 3 martial lifes.
Prefer any of the following: tempest/monkchery and shuri since i got gear for those.
Wraps wise, i really dont like the idea of playing around in epics with the citw pair (as that is the only proper wraps i have).
Also i got x2 celestia, several alchemical ss and random epic ones like epic evenemed.
Also the blind and ability to swap targets for mass blinds is nice for survival when melleing.
Tho i like geting imp evasion and your overal idea from monk,
need to check if i end up with enough feat.
Hafling is a must, i dont need super high efficiency from human but the base dex and imp precise height will more then make up for the lack of bonus feat. Also since i got triple iconic all ive been doing are human human->human-> human -> human -> drow for sorc. To do again human? No no. Also halflings are freakng cute man.
Equip a red dragon robe helm and esos and look how silly that thing looks like.
Its one of those things that people say, try it once and never give up on it and i do want to maximize and see how far dex based melle can go (only one of many ideas for base build).
9 monk 6 ranger 5 rogue seems ok, 3d6 sneak from rogue and if i go acro can pick t5 there.
From halfling issue arises only for shuri life where i dont have a feat to upgrade stance for ki regen, but ecomp twist will care of that. Other builds seem ok, from monkcher tempest staff to even a swf attempt one if i want with that base.
What i want is a nice solid base with many versatile builds to change playstyle on every etr.
9/6/5 totally hits the mark tbh and tnx munk for idea, never even considerd to think outside of 11 rangers box.