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Very Hot Topic (More than 75 Replies) Furicannon Build (Thrower/Bow hybrid) (Read 70439 times)
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #175 - Aug 22nd, 2016 at 2:00am
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I just pulled 10% Doubleshot/64Hamp/+7Insight Dex gloves...

Can we craft all three of those things after the update?

(decided to log to check equipment, some friends were doing LE TS loots)
« Last Edit: Aug 22nd, 2016 at 2:00am by harharharhar »  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #176 - Aug 22nd, 2016 at 8:26am
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8% doubleshot / 61 hamp / +7 insight is max CC I think
  

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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #177 - Aug 22nd, 2016 at 12:32pm
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Slaver's Set :
Maxed Dex, Wis, Con.

Loses Improved Deception for Deception, Ghostly item, and Ring of Prowess for 7 ranged power. Cover just about everything else wanted. Miss out on Insightful Int 7. If you really need it, swap on CC helm right before you hit KtA. 

Goggle - CC of 15 Int/Insightful Concentraion/7 Insightful Wis
Helmet - Dragon Masque
Necklace - Slaver's of 17/4 Con, Armor Piercing, Skill Hide 22
Trinket - eLitany
Armor - ToEE robe
Cloak - Mysterious
Wrists - Slaver's of 17/4 Dex, Seeker 17, Tendon Slice.
Belt -  CC of Dodge/Parrying/Insightful Con.
Ring1 - Slaver's of Sheltering, Resistance, Skill Heal 22, Quality PRR
Boots - Slaver's of Fortification, Deadly, Quality 4 Int.
Gloves - CC of Doubleshot/Hamp/Insightful Dex 7.
Ring 2 - Slaver's of 17/4 Wis, Accuracy, Skill Concentration 22.
Quiver - Dynamistic (4 ranged power)

What else is missing?
« Last Edit: Aug 22nd, 2016 at 12:38pm by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #178 - Aug 22nd, 2016 at 2:41pm
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Rubbinns wrote on Aug 22nd, 2016 at 12:26am:
Good RNG loot would allow for a more optimized set up. Even going far as using another LGS for 15/7 wis to swap every 30 seconds before 10k activation. Then can replace the cloak for Hamp Mysterious Clk, or Freezing Ice cloak for more cc options, or another RNG cloak. Since 15/7 wisdom is higher than the 12/4/4 set up in your gear set, you will not be losing anything for 10k. And gaining a new cloak.  Also it replaces your goggle slot as well making sure you can fit in seeker there through RNG or Mentau's.

a 15/7 dex glove would also let you swap out Backstabber's and Strange Tidings for Avithoul. Gaining more Dex. You would then need a insightful con item in either your necklace or bracers as you will be getting more dex from a 15/7 item than 12/4/4. That now frees up both neck and bracers slot. Say 15/7 con necklace and then only have to worry about the bracers.  Which could be Sheltering/insightful sheltering and now that frees up your helm for more dps in Masque, or 15/7 int for KtA. The quiver will cover the ranged power from Sightless gone.   

Sheltering/Inishgtful Sheltering can also come up on the helm, in which case you may want Int/ins int on your cloak instead.

The S&R cloak was for the 185 force spellpower.  I ran with the Mysterious Cloak for a while for the MRR until realized that too many things are resistant to electric and/or acid damage and switched to Force imbues fulltime.

For dojo kobold testing, I'm sure Electric gives better results but in a good portion of the current end-game missions and raids, electric and acid are not optimal.

Regarding the RNG stuff, yes, I would have loved to get a couple of the 15/7 Dex items.  Given the ghost town that G-land's AH and ASAH for good RNG items though, I'd have a better chance at getting a Unicorn to ride around on in DDO.

Short of winning the RNG loot lottery and pulling one of those items, the gear I listed was what I could come up with as the best compromise for realistically obtainable.

With that said, the new Slayer's gear options and the new CC crafting may change that and make some of the changes you proposed doable.  I'll probably revisit a shuri build after a couple more PLs.



« Last Edit: Aug 22nd, 2016 at 7:13pm by Digimonk »  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #179 - Aug 22nd, 2016 at 7:08pm
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Digimonk wrote on Aug 22nd, 2016 at 2:41pm:
The S&R cloak was for the 185 force spellpower.  I ran with the Mysterious Cloak for a while for the MRR until realized that too many things are resistant to electric and/or acid damage and switched to Force imbues fulltime.


But isn't the cloak broken?
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #180 - Aug 22nd, 2016 at 7:11pm
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Rubbinns wrote on Aug 22nd, 2016 at 12:32pm:
What else is missing?


You are missing basic Sneak Attack item
« Last Edit: Aug 22nd, 2016 at 8:12pm by Vaultaccount »  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #181 - Aug 22nd, 2016 at 7:19pm
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Vaultaccount wrote on Aug 22nd, 2016 at 7:08pm:
But isn't the cloak broken?

Didn't appear to be when I was using it but that was a month or so ago.  It's possible that I missed something but my force spellpower seemed correct.

Just checked and it is at least granting the 185 spell power on character sheet with the shiradi build I'm on.

  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #182 - Aug 22nd, 2016 at 7:27pm
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Digimonk wrote on Aug 22nd, 2016 at 7:19pm:
Didn't appear to be when I was using it but that was a month or so ago.  It's possible that I missed something but my force spellpower seemed correct.

Just checked and it is at least granting the 185 spell power on character sheet with the shiradi build I'm on.



It displays on the sheet but it isn't applying: https://www.ddo.com/forums/showthread.php/477365-Ruin-and-other-previous-force-i...
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #183 - Aug 22nd, 2016 at 8:08pm
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Twinked from Rubbins list ->

Goggle - CC of 15 Int/sheltering (possible?)/ Ins Wis 7
Helmet - Legendary Pansophic
Necklace - Slaver's of 17/4 Con, Armor Piercing, Skill Hide 22
Trinket - eLitany
Armor - ToEE robe
Wrists - Slaver's of 17/4 Dex, Seeker 17, Tendon Slice
Belt -  L Animated Rope
Ring1 - L Ring of Prowess
Ring 2 - Hamp/ Ins PRR
Boots - CC of Doubleshot/Parrying (possible?)/Ins Dex 7
Gloves - Epic Backstabber
Cloak - Slaver's of 17/4 Wis, quality prr (possible?) , Skill Spellcraft
Quiver - Epic Quiver of Poison

Covers:
improved deception
max DEX
max WIS
missing 5 CON (ins)
15 int (can swap 7 ins)
Saves 12 (can be more if cc is over 12, if not, ToEE has 12)
Parrying (what's max in cc?)
211 universal sp + spellcraft
22 Hide
Armor piercing (how much is slavers?)
150% fort / 25% Blurry / 17% dodge
27 SA damage/17 SA to hit
14 deadly / 28 accuracy /17 seeker
8 RP + up to 6 opt mythic from belt and ring = 14
Some hamp, looses cloak hamp (idk what's the cc hamp, and if it can go on ring)

Missing: ghostly and insightful contitution 7 (but can slot 2, or you can take it on ring instead of inishgt prr). Have to see if all that can be crafted on those slots, but maybe it works chaging their places as needed. I dont know what can fill many open slots in cc and slavers gear.

Can you put a decent deadly and accuracy on slaver crafted items using this setup without having to give up something? I don't know anything about slaver crafting, I just used Rubbins post as a base. If you can do that than don't need the ring of prowess and you can either put ghostly there (ring of stalker, also gives you manslayer wich is like a 5 point proc) or you can move either boots or cloak stuff to the ring. That gives you the option to use the Devil Commander's Boots or the Mysterious Cloak.
« Last Edit: Aug 22nd, 2016 at 9:04pm by Vaultaccount »  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #184 - Aug 22nd, 2016 at 9:36pm
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that was for the slaver set bonus. Much easier to fit in things if not going for 5 pc set.

Vaultaccount wrote on Aug 22nd, 2016 at 7:11pm:
You are missing basic Sneak Attack item

yes, but insightful from dragon masque.

Vaultaccount wrote on Aug 22nd, 2016 at 8:08pm:
Goggle - CC of 15 Int/sheltering (possible?)/ Ins Wis 7

sheltering not possible on goggles 2nd ability.

Vaultaccount wrote on Aug 22nd, 2016 at 8:08pm:
Ring 2 - Hamp/ Ins PRR

not possible for entire item

Vaultaccount wrote on Aug 22nd, 2016 at 8:08pm:
Cloak - Slaver's of 17/4 Wis, quality prr (possible?) , Skill Spellcraf

not possible for q prr

Vaultaccount wrote on Aug 22nd, 2016 at 8:08pm:
Boots - CC of Doubleshot/Parrying (possible?)/Ins Dex 7

not possible for entire item.
« Last Edit: Aug 22nd, 2016 at 9:38pm by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #185 - Aug 22nd, 2016 at 9:42pm
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Digimonk wrote on Aug 22nd, 2016 at 2:41pm:
Short of winning the RNG loot lottery and pulling one of those items, the gear I listed was what I could come up with as the best compromise for realistically obtainable.

yeah, i'm in same boat. even with cc coming, dont have any levels in it. Digimonk wrote on Aug 22nd, 2016 at 2:41pm:
but in a good portion of the current end-game missions and raids

Shroud is the only one that matters and it kind of doesn't anymore. Casters, Shiradi and Warlock are the only things getting good use of 5 set lgs.
« Last Edit: Aug 22nd, 2016 at 9:42pm by Rubbinns »  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #186 - Aug 22nd, 2016 at 11:02pm
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Rubbinns wrote on Aug 22nd, 2016 at 9:42pm:
yeah, i'm in same boat. even with cc coming, dont have any levels in it.
Shroud is the only one that matters and it kind of doesn't anymore. Casters, Shiradi and Warlock are the only things getting good use of 5 set lgs.


I thought about trying to eventually make Crit Damage set for my main for Adrenaline volleys. But it was just SO MUCH work. Although I never knew for sure if it was just melee or ranged too.
« Last Edit: Aug 22nd, 2016 at 11:03pm by harharharhar »  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #187 - Aug 22nd, 2016 at 11:43pm
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Vaultaccount wrote on Aug 22nd, 2016 at 7:27pm:

Intersting.  Pretty much gave up reading the motherboards a few months ago after receiving a bs warning from Cordovan for stating verifiable facts to some mouth-breather fanboi.

Thanks for the heads up.  It sounds like maybe it will get fixed soon if Turbine doesn't Turbine the fix.

  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #188 - Aug 22nd, 2016 at 11:46pm
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Rubbinns wrote on Aug 15th, 2016 at 5:10pm:
http://imgur.com/a/bpL78
46 seconds.


AP + gear layout used
http://imgur.com/a/stSwv

AP secondary AP trees
http://imgur.com/pCjmKNp



Dont know if this was addressed elsewhere in thread but I would drop one SA Dice from Ninja for 2ap and drop retarded Moonbow and then you have enough AP for Sniper Shot. You should have sniper shot. Nevermind you cant drop any AA since you need 40 for Master of Imbonement

Hmm, you could drop that SA dice though, you just need 1 more point...

#2 Edit: Drop the dex from harper, gain KTA tier 2. Casting every 30 seconds sucks.

Sniper shot improves your Manyshot greatly because you can use it with Adren while Slayer arrow coolsdown.
« Last Edit: Aug 22nd, 2016 at 11:51pm by harharharhar »  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #189 - Aug 22nd, 2016 at 11:54pm
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Dr Faustus wrote on Jun 27th, 2016 at 11:21am:
Enhancements:
Helf (14 pts): 4 Cores, Improved recovery, arcane archer (racial), arcanum (1/3)
Arcane Archer (41 pts): shock + improved ele arrows, force, smiting, paralyzing, banishing, terror, runebow, moonbow, dex  x2, capstone, inferno shot (1/3)
Deepwood Stalker (11 pts): stealthy (3/3), improved empathy (1/3), weapon finesse, damage boost, sniper shot
Harper (8 pts): toughness (2/3), harper enchantment, agent of good, know the angles (3/3)
Ninja Spy (6 pts): sneak attack training, stealthy (2/3), advanced ninja training


This is pretty much ideal for enhancements I think
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #190 - Aug 22nd, 2016 at 11:55pm
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harharharhar wrote on Aug 22nd, 2016 at 11:46pm:
Drop the dex from harper, gain KTA tier 2. Casting every 30 seconds sucks.

Yeah, it's good also if you do not macro boosts.

harharharhar wrote on Aug 22nd, 2016 at 11:46pm:
Sniper shot improves your Manyshot greatly because you can use it with Adren while Slayer arrow coolsdown.

Yep. Every 6 seconds and does not interrupt attack animations.

harharharhar wrote on Aug 22nd, 2016 at 11:46pm:
AA since you need 40 for Master of Imbonement

41 for another 20 dubshot
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #191 - Aug 22nd, 2016 at 11:57pm
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harharharhar wrote on Aug 22nd, 2016 at 11:02pm:
I thought about trying to eventually make Crit Damage set for my main for Adrenaline volleys. But it was just SO MUCH work. Although I never knew for sure if it was just melee or ranged too.

Says melee. I don't know if anyone tested it for ranged. It is not only a grind, but then slotting items becomes a bitch.
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #192 - Aug 23rd, 2016 at 12:17am
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Dr Faustus wrote on Jun 27th, 2016 at 11:21am:
Feats:
1 (Helf dilettante) rogue
1 point blank shot
3 quick draw
6 sneak of shadows
7 (monk) 10k stars
8 (monk) shuriken expertise
9 precision
12 IC: Thrown
12 (monk) zen archery
15 Weapon Focus: Thrown or Completionist
18 Grandmaster or Forms
19 (fighter) Improved Precise Shot
20 (fighter) IC: Ranged
21 Overwhelming Critical
24 Combat Archery or WF: ranged
26 Silver Dr breaker
27 blinding speed
28 Doubleshot
29 Harbinger of Chaos or Arcane Warrior
30 epic reflexes or wf: ranged/combat archery (whichever you didn't take at 24)


Since when do Monks get a level 12 martial arts feat?
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #193 - Aug 23rd, 2016 at 12:18am
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Rubbinns wrote on Aug 22nd, 2016 at 11:55pm:
41 for another 20 dubshot

this is what I meant
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #194 - Aug 23rd, 2016 at 12:22am
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harharharhar wrote on Aug 23rd, 2016 at 12:17am:
Monks get a level 12 martial arts feat?

It's level 6. Ranger 6 monk 6 is his progression
  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #195 - Aug 23rd, 2016 at 12:25am
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Rubbinns wrote on Aug 23rd, 2016 at 12:22am:
It's level 6. Ranger 6 monk 6 is his progression


Ah yes I see now, he took SE and Zen archery for Monk feats. I dont like not having IPS at 18 after a stone
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #196 - Aug 23rd, 2016 at 12:33am
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I'm TR'ing into a 12/6/2 (because of fighter features I've heard about) from my terror arrow build and trying to get this thing straightened out.
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #197 - Aug 23rd, 2016 at 12:39am
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In case I never said it clearly:

Dr. Faustus this is an excellent variant of this build. I would only change the leveling order, and I still don't 100% agree on Sneak of Shadows/Scion Ethereal versus Arborea, but in practice it probably makes little difference. Ethereal probably kills trash a little faster over time, and Arborea increases asymmetrically the damage of your huge crits with Manyshot/Slayer/Adrenaline for faster boss kills. I think.
  
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #198 - Aug 23rd, 2016 at 1:43am
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harharharhar wrote on Aug 23rd, 2016 at 12:39am:
Sneak of Shadows/Scion Ethereal versus Arborea, but in practice it probably makes little difference. Ethereal probably kills trash a little faster over time, and Arborea increases asymmetrically the damage of your huge crits with Manyshot/Slayer/Adrenaline for faster boss kills. I think

I had faster boss times with Sneak and Scion Ethereal than with Arborea. One of the reasons my ap was distributed that way was because I got to 150 hide with Sneak, 20 hide item, Camo, GH, and GL2. The sneak damage when fully going is anywhere between 400 on shuris and all the way up to 700 when Adren/Slayer + manyshot with unbridled. Just a stupid amount of damage. The dual bluffs do not interrupt attack animations if pressed after and while holding down attack button.

  

Mockduck wrote on Aug 30th, 2010 at 2:20pm:
I don't think naming names would be a good thing for me to do, but I'd pretty much add anyone who's a know-it-all dick on the list.� Even if they are sometimes intelligent with their opinions, the way they state them in long, "i'm a lawyer at trial"-type posts makes me want to punch them in the face.� They act like whiney babies with god complexes and then freak out if someone so much as breathes criticism in their direction.
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Re: Furicannon Build (Thrower/Bow hybrid)
Reply #199 - Aug 23rd, 2016 at 2:03am
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Rubbinns wrote on Aug 23rd, 2016 at 1:43am:
I had faster boss times with Sneak and Scion Ethereal than with Arborea. One of the reasons my ap was distributed that way was because I got to 150 hide with Sneak, 20 hide item, Camo, GH, and GL2. The sneak damage when fully going is anywhere between 400 on shuris and all the way up to 700 when Adren/Slayer + manyshot with unbridled. Just a stupid amount of damage. The dual bluffs do not interrupt attack animations if pressed after and while holding down attack button.



How much faster would you say? And also, are you talking about Half Elf bluff? Did you put points in bluff?
  
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