Lets just look hypothetically at an ideal Cormyrian throw for fun:
First Static Mod: 2-12, avg 7 per missle (whatever, light, fire, frost, you pick) - Dealers Choice!
Second Static Mod: 9.15 dmg/hit avg. with Lightning Strike. I'm fairly certain this highest consistent DPS mutation for the second effect. Third Static Mod: This one is utility, and there are no DPS options short of I think Imp Curse/Curse which are horrendous. Set this to Life Stealing, or Crippling which is semi useful. This makes it even with the slot on a TF you can put a Level Drain augment in which you should if it's for trash. Meteoric for trash immune to level drain/bosses. Edit: Sorry. There is a small DPS one that can go here over Level Drain: Roaring which is 2-12 on a crit so 7.5*0.10 = basically nothing ok it's really .75 damage per missle/per throw. Changing absolutely none of the calculus here.
Fourth Static Mod: There are all sorts of horrible things that can spawn here on a Corm star that ruin what would otherwise be a top shelf weapon. Alas, there are 2 good mutations for this tier: Hemorrhaging and Fracturing. Since one only works on stuff with blood, and the other only works on stuff with bones, and since they're so close in damage, let's just say 7.5 average damage here.
so:
7+9.15+7.5= 23.65 Damage.
Now, let's get crazy. Let's just say every single time you threw a cormyrian thrower with these idealized stats, Unbelievably, every. single. time. the spellplague effects were the very same idealized ones on the star itself!!1!?. Wouldn't that be a sight.
So 23.65x2 = 47.3 avg damage per missle/per throw. Well, as I mentioned above, in calculable proc damage without an augment slotted a properly constructed TF shuriken is doing 78 Damage per missle/per throw. And that's WITHOUT it's base damage increase over a Corm which is 2(d2) vs. the TF's 4.5(d2), which in and of itself is 3.75 dmg per missle/per throw.
No possible mutation of a lvl 24 Cormyrian shuriken in any conceivable situation could ever possibly do even 75% of the proc and base damage of a Thunderforged shuriken, as demonstrated in this example.
And of course, that's only if your Spelltouched never procced Aligned, or Silver, or Curse, or Paralyze, or Parrying, or Freezing Ice, or or or or.....
Does that make sense?
Edit 2:TF Tier 3 are +12! vs. a Corm's +6. So add ANOTHER 6 on TF over and above a Cormyrian, which was not included in the original calculation for TF shuriken damage. I wouldn't be surprised if the damage difference between a Corm and TF Teir 3 in real world play wasn't in the neighborhood of say...Corms doing 40% the DPS of a Tier 3 TF shuriken.
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