Quote:It would be 2s CM +6s CM SLA + Arcane Blast vs 3s aura + 4s aura + 5s Eldritch Burst AE + 8s Spirit Blast 3xAE +9s Stunning Blast AE
Is the wiki wrong regarding the cooldown of Spirit Blast and Stunning Blast? Wiki says 8/6/5 seconds for Spirit Blast and 6 seconds for Stunning Blast.
Rubbinns wrote on Mar 4
th, 2016 at 8:45am:
Fireballs, acid blasts and chain lightning, along with sonic blast too if you wanted to throw in full rotations of mass proc spells.
With a 13/6/1 Druid/Warlock/Wiz, in a 7s rotation you would get two 3s aura pulses, one 4s druid aura pulse, one Eldritch Burst, one Spirit Blast and one Stunning Blast (MM SLA from the 1 wizard lvl).
For an apples to apples view of DPS over a rotation, we would need to limit the rotation to something around 6, maybe 7 seconds as that is the total time needed for the warlock's button mashing ability cooldowns to refresh and start over.
On a wizard/shiradi build, how many the fireballs, acid blasts, chain lightning, sonic blasts, MM, CM, SLAs, etc. can you squeeze into a 7s rotation? Pretty sure you cannot trigger all those in 7s due to animation delay, lag, etc. For comparison's sake, you would/should choose the highest damage combination of options from that list that can be recycled in 7s.
I'm not sure that taking 13 druid levels for a 4s aura pulse is worthwhile even if the damage is comparable to a wizard shiradi build. Offhand, it seems like you would get larger gains by going 14/6 Wizard/Warlock and cycling in CM and CM SLA with the auras, Eldritch Burst and Spirit Blast for Shiradi procs.