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Very Hot Topic (More than 75 Replies) Magic Turtle /// Reaper Tank from Skull 10 Lamma (Read 42123 times)
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #100 - Mar 25th, 2017 at 6:10pm
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LOL I missed this thread. This last page drama is funny, thanks for bump

Edit: also funny to read old posts and see who was right after it hit live
« Last Edit: Mar 25th, 2017 at 6:19pm by Vaultaccount »  
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Frank
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #101 - Aug 3rd, 2018 at 5:32pm
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Vaultaccount wrote on Mar 25th, 2017 at 6:10pm:
LOL I missed this thread. This last page drama is funny, thanks for bump

Edit: also funny to read old posts and see who was right after it hit live



I just gave it another read also.  And yes, it is funny to see the predictions and match them up with the realities.

Digimonk wrote on Jan 6th, 2017 at 12:34pm:
Based on past experience, I expect that about two weeks from now you'll find out that this past week SSG acknowledged there are issues with the current aggro coding due to the recent changes and are working to fix them. 


Let's see: Jan, 2017 to Aug, 2018, and aggro is still broken.  Me being 2 weeks behind the ssg propaganda news curve because I don't haunt their forums looks trivial compared to that span of time.

Some people got it:
Revaulting wrote on Jan 7th, 2017 at 3:20am:
I think you're being um, admirably? optimistic.

  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

Digimonk wrote on Dec 22nd, 2016 at 1:58pm:
I will not chone.

I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


Smart people don't elicit "side effects."  They understand in advance the consequences of their actions.
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #102 - Aug 4th, 2018 at 1:55pm
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Frank wrote on Aug 3rd, 2018 at 5:32pm:
I just gave it another read also.  And yes, it is funny to see the predictions and match them up with the realities.

Digimonk wrote on Jan 6th, 2017 at 12:34pm:
Based on past experience, I expect that about two weeks from now you'll find out that this past week SSG acknowledged there are issues with the current aggro coding due to the recent changes and are working to fix them.

Let's see: Jan, 2017 to Aug, 2018, and aggro is still broken.  Me being 2 weeks behind the ssg propaganda news curve because I don't haunt their forums looks trivial compared to that span of time.

Never go full retard, Fran(k).  Everyone except you seems to know that.  Do you try to fail this badly or does it just come naturally?

Patch that broke aggro: - December 21st, 2017- http://ddowiki.com/page/Update_33_Patch_2_Release_Notes

1.5 months later, they start working to fix the aggro issues.  I was 1 month off.  Oh boy, you got me there.  My bad.  Note that I said they would "be working on it" which is very different from "fix it".  You appear to have trouble differentiating the two due to your usual kindergarten level reading comprehension.

I may have been a month off, but my prediction that they would have to work on fixing the aggro due to their changes was correct.  They worked on it for about two months before hitting their usual, pathetic, "fuck it, good enough" standard and promptly moving on.

For reference, these are the ones I could find in 5 minutes of skimming the wiki:
     February 2nd, 2017 - http://ddowiki.com/page/Update_34_Release_Notes
           Monster assist range has been reduced. Monsters will not share aggro if a player in stealth kills them, unless their friends are actually looking at them.

     February 21st, 2017 - http://ddowiki.com/page/Update_34_Patch_2_Release_Notes
           Bluff's threat reduction has been increased from 25% to 40%
           Improved Feint has had its cooldown reduced to six seconds. Threat reduction has been increased to 40%      

     March 16th, 2017 - http://ddowiki.com/page/Update_35_Release_Notes
           Monsters killed by instant death effects will now share their aggro normally to their allies.
     
     March 23rd, 2017 - http://ddowiki.com/page/Update_35_Patch_1_Release_Notes
           Fixed an issue with Feint to work properly now

     May 3rd, 2017 - http://ddowiki.com/page/Update_35_Patch_4_Release_Notes
           Tower of Frost - It is now somewhat less likely to trigger Dungeon Alert in the hedge maze on higher difficulties.
           Fear Reapers will now do a line-of-sight check before they start screaming.

Do you even bother to think about the idiotic stuff you post before banging on the submit button while foaming at the mouth and jerking it with 2 fingers?  Or do post stupid on purpose because you have some sort of perverse, sadistic need that gets filled by continually receiving intelletual beatdowns?


  
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #103 - Aug 5th, 2018 at 8:14am
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Digimonk wrote on Aug 4th, 2018 at 1:55pm:
I may have been a month off, but my prediction that they would have to work on fixing the aggro due to their changes was correct.  They worked on it for about two months before hitting their usual, pathetic, "fuck it, good enough" standard and promptly moving on.


You weren't 'a month off.' you idiot.  You were and still are 'off' by forever, because aggro still isn't fixed.

Son, I know you desperately want to prove that you can do at least one thing better than me even if it is just a video game, but words have meanings and context has meaning.  You don't get to define what words and context means, that has been reserved for Donald Trump.

You can't jump down my throat after I point out the issues with aggro by pointing out that ssg said they'll be working on it, and then try to skate out of your failure to pick a winner by trying to hang with the cool kids and disparage ssg's ability to do exactly what you thought they could do so well that it was supposed to make me look like a fool.  They fooled you.  But that's not hard, is it?

No one here falls for your smoke screens and goal post moves because no one here is as stupid as you.  You're trying to Trump but you're not the president.  Trump can and has gotten away with a lot of crap because he is in a position of power, but you're just a whiny little bitch who will never hold a position of responsibility or dignity.
« Last Edit: Aug 5th, 2018 at 8:19am by Frank »  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

Digimonk wrote on Dec 22nd, 2016 at 1:58pm:
I will not chone.

I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


Smart people don't elicit "side effects."  They understand in advance the consequences of their actions.
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #104 - Aug 5th, 2018 at 11:01am
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Oh you two...
  

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Warning: May contain outdated cultural depictions.
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #105 - Aug 5th, 2018 at 11:12am
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I get the feeling both of them sit @ their computers masturbating while they respond to each others posts..

Maybe we should take up a collection & get them a room so they can get it over with?
  
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #106 - Aug 5th, 2018 at 3:56pm
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Frank wrote on Aug 5th, 2018 at 8:14am:
You weren't 'a month off.' you idiot.  You were and still are 'off' by forever, because aggro still isn't fixed.

Odd. 

After they fixed the "mob aggros on the person farthest away from them" thing and those other things I listed, all the people I run the daily 7-skull plus missions and do end-game reaper raids with seem to have no problems with aggro.

Granted, when we open those runs up to the public, we invariably get some stupid pug players that don't know how to manage aggro and die over and over.

You're the dipshit that pulls the mounds away from the melee and runs around like a little bitch and finally dies in a corner after causing the raid to get the HP debuff, aren't you, Fran(k)?
« Last Edit: Aug 6th, 2018 at 4:31pm by Digimonk »  
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #107 - Aug 6th, 2018 at 12:37pm
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Digimonk wrote on Aug 5th, 2018 at 3:56pm:
You're the dipshit that pulls the mounds away from the melee and runs around like a little bitch and finally dies in a corner after causing the raid to get the HP debuff, aren't you, Fran(k)?


Idiots like those are what Kormors Belt are tailor made for.
  
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Re: Magic Turtle /// Reaper Tank from Skull 10 Lamma
Reply #108 - Aug 6th, 2018 at 5:35pm
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A$$hole is so bent out of shape he is trotting out all his socks today so it must have been humiliating. Or it's just another attempt to divert attention.  Either way same ineffective shit different day.
  

Bigjunk wrote on Aug 4th, 2018 at 1:18pm:
BTW . . . I'm president of the KNN fanclub, troll a different post please.   
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