5 Foot Step wrote on Mar 22
nd, 2018 at 2:00pm:
In what context does pure Henshin not already get 15% stacking alacrity and Quick Strike?
No shit Henshin already get that.
The context is that I was comparing
a Kensai stick build to a Henshin version. When you compare pure Kensai to pure Henshin, Kensai lack Quick Strike and the passive, stacking 15% attack speed that Henshin get. The point was that you can gain those
same benefits on a
Kensai stick build by splashing 2 rogue.
I was never trying to say that Henshin didn't get those two things nor that Kensai would have them as an advantage over Henshin. Quite the opposite. Somehow though, you seem to have focused solely on the sentence fragment out of context and think that's what I was implying.
Reading comprehension fail aside, the real question is whether or not 15% stacking attack speed, ~21% doublestrike, 3 SA die, and trap skills is better than the Kensai capstone of +2 to all ability scores, +15% Doublestrike, +4 Action Boost uses, and +2 to the DCs of all Tactical Feats.
Offhand, I think it boils down to action boosts and whether or not you can sustain full-time action boost use without the extra 4 in Kensai capstone. If you have enough ABs to get from shrine to shrine or through each mission without running out and without the Kensai capstone, I think the 2 Rogue splash will probably win. If not, Kensai capstone probably wins.
Either way, I think a Kensai and a Kensai/Rogue probably make better quarterstaff builds than pure Henshin which was supposed to be an actual quarterstaff build tree. If so, that's a pretty sad statement about the devs gameplay knowledge and "balance".