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Reyes.
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AC Fighter
May 20th, 2018 at 6:00pm
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What do you guys think of this ac build on the mother forums?

https://www.ddo.com/forums/showthread.php/493593-The-Elven-Steel-Maiden-(-AC-Fig...

For those who cannot read there:



Steel Maiden
14/5/1 Fighter/Paladin/Wizard
Lawful Good Elf


Level Order

1. Fighter. . . . .6. Paladin . . . .11. Fighter . . . .16. Fighter
2. Wizard. . . . . 7. Paladin. . . . 12. Fighter. . . . 17. Fighter
3. Paladin . . . . 8. Fighter . . . .13. Fighter . . . .18. Fighter
4. Paladin . . . . 9. Fighter . . . .14. Fighter . . . .19. Fighter
5. Paladin . . . .10. Fighter . . . .15. Fighter . . . .20. Fighter


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . 14. . . .+6. . . .4: CON
Dexterity . . . 16. . . .+6. . . .8: CON
Constitution. . 14. . . .+6. . . 12: CON
Intelligence. . 16. . . .+6. . . 16: CON
Wisdom. . . . . .8. . . .+6. . . 20: CON
Charisma. . . . 12. . . .+6. . . 24: CON
. . . . . . . . . . . . . . . . .28: CON


Feats

.1. . . . : Power Attack
.1 Fighter: Cleave
.2 Wizard : Extend Spell
.3. . . . : Toughness
.3 Deity. : Follower of: Silver Flame
.6. . . . : Great Cleave
.8 Fighter: Shield Mastery
.9. . . . : Improved Critical: Slashing
10 Fighter: Dodge
12. . . . : Two Handed Fighting
12 Fighter: Mobility
14 Fighter: Improved Shield Mastery
15. . . . : Improved Two Handed Fighting
16 Fighter: Greater Two Handed Fighting
18. . . . : Least Dragonmark: Shadow
18 Fighter: Exotic Weapon: Bastard Sword
20 Fighter: Heavy Armor Champion
21 Epic . : Overwhelming Critical
24 Epic . : Epic Toughness
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Bulwark of Defense
28 Destiny: Perfect Two Handed Fighting
29 Destiny: Harbinger of Chaos
30 Epic . : Epic Reputation
30 Legend : Scion of: Plane of Water




Could use a few tweaks here and there but it looks good and not too shitty on dps side.

Can anyone give advice over this thing?
Shield fighters (pure) were my thing since i sarted playing and id like to play one who isnt complete shit.



At the moment im playing a pure fighter Kensai/defender with kta and a esos, while its not bad i feel it lacks some oomph.

Ty in advance and flame me as you like.
  
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Symbiont
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Re: AC Fighter
Reply #1 - May 21st, 2018 at 12:16am
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I personally found his allocation of that split to be inefficient. The build has a tremendous amount of AC, but disregards the vast majority of its feats (and PRR/MRR/HP) for unneeded offense. For feats, you're much better off replacing Extend Spell for Quicken Spell (faster renewals and Light the Dark on party members, particularly healers). Replace literally every single offensive feat for additional Heavy Armor (fighter) feats, and a handful of toughness, for much higher PRR/MRR/HP. With proper gear and paladin levels, your saves will be high enough to where you do not need Epic Reputation. Scion of Water is also something I personally do not like. Scion of Celestia is a better choice in this situation, as amplifying your maximum HP scales your existing PRR/MRR to an extent that is more beneficial than simply adding more MRR.



This screenshot is actually quite a bit outdated, as this was on the lamannia preview (Adherent of the Mists did not give +20 PRR, Grandfather's Shield (Armor Class) Filigrees didn't even function, etc) - and the current version I run of this has over 6k hp with the lowest save being somewhere in the three digits - but this is just a general idea of how that tank should be built.

As for threat-tanking (the purpose behind the multitude of offensive feats), simply entering first and acquiring LoS agro (versus mobs that can not be intimidated), then having CC laid down places you in the exact same position if you had acquired agro through threat, and then had CC placed. Point being, don't disregard aptitude in your role to fulfill something another party member already does, as it'll be at your detriment.
  
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Re: AC Fighter
Reply #2 - May 21st, 2018 at 9:05am
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Not racial completionist. Is fail.
  
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Reyes.
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Re: AC Fighter
Reply #3 - May 21st, 2018 at 12:32pm
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Symbiont wrote on May 21st, 2018 at 12:16am:
Snip

Thank you a lot for your input, i was on the feeling that the build from the forums was dipping a bit in dps while yours is trully full tank and for the look, very goo at it.

Gtting to the monster first  is enough  to win the aggro via intimidate? how often do you lose the monster atention due  a dps?
  
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5 Foot Step
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Re: AC Fighter
Reply #4 - May 21st, 2018 at 3:21pm
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http://www.ddovault.com/cgi-bin/yabb2/YaBB.pl?num=1486578249/50

Quote:
Headbutt Purple Lives Matterv0.2

Race: Purple Dragon Knight
Alignment: Lawful Good
Class: 12 Fighter/5 Paladin/3 Wizard


Stats:..........Level 1 (36 pt build)

Strength............12 (+5 or better tome required)
Dexterity............8
Constitution.......18
Intelligence.........8 (+5 or better tome required)
Wisdom..............8
Charisma...........18 + level ups
(Supreme Tome recommended)

Ability Stat Tomes have new Minimum Levels in which they apply:
Level 1: Up to +2
Level 3: +3
Level 7: +4
Level 11: +5
Level 15: +6
Level 19: +7
Level 22: +8

Feat Progression:

FPPPP PFFFF FFFFF FFWWW

Level 1   : Toughness
Level 1(H) Shield Mastery
Level 1(F) Improved Shield Bash
Level 2(P) Helm (Bastard Sword Proficiency)
Level 3   : Completionist
Level 6   : Two Handed Fighting
Level 7(2F) Heavy Armor Training
Level 9   : Improved Critical: Slash
Level 9(4) Improved Shield Mastery
Level 11(6F) Heavy Armor Combatant
Level 12 : Improved Two Handed Fighting
Level 13(8F) Greater Two handed Fighting
Level 15 : Combat Expertise
Level 15(10F) Heavy Armor Champion
Level 17(12F) Tactical Mastery
Level 18 : Tactical Combatant
Level 18(W) Quicken Spell
Level 21 : Overwhelming Critical
Level 24 : Epic Toughness
Level 26 : Perfect Two Handed Fighting
Level 27 : Epic DR
Level 28 : Elusive Target
Level 29 : Dire Charge
Level 30 : Bulwark of Defense
Level 30 : Scion of Celestia

Skills:
Concentration
Heal
Intim
Tumble 1
UMD

Enhancements:

Sacred Defender: 36 AP

Core 1/6

Extra Lay on Hands 3/3
Sacred Armor Mastery 3/3
Item Defense 3/3

Sacred Shield Mastery 3/3
Bulwark Aura 3/3
Instinctive Defense 3/3

Resistance Aura 3/3
Cha +1

Reinforced Armor 3/3
Swift Defense
Cha +1

Harbored by Light 3/3
Reinforced Shield 3/3

Stalwart Defender: 30 AP

Cores 3/6

Durable Defense 3/3
Threatening Countenance 3/3
Stalwart Armor Mastery 3/3

Inciting Defense 3/3
Stalwart Shield Mastery 3/3

Resilient Defense 3/3
Tenacious Defense 3/3

Hardy Defense 3/3
Reinforced Armor 3/3

Racial: 13 AP

Cores 1/5 (Damage Boost)
Cormyrean Knight Training (2 pts)
Improved Recovery (2 pts)

Human Shield Mastery 3/3 (6 pts)

Improved Recovery (2 pts)

Eldritch Knight: 13 AP

Core 2/6
Improved Mage Armor 3/3
Battlemage 2/3
Improved Shield 3/3
Arcane Barrier 3/3


Epic Destiny: Unyielding Sentinel

Commanding Presence 3/3
Shield Prowess 3/3
Brace for Impact 1/2

Legendary Shield Mastery 3/3

Renewal 3/3
Endless Lay On Hands 2/3
Intolerant Blows (2 pts)

Strength of Vitality 3/3
Hardened 3/3


Twists: 4/3/2/1/1

Energy Absorption
Wild Weapons
Improved Combat Expertise
Legendary Tactics
Purge the Wicked
  

Build links
Endgame Gear Guide
Cannith Crafting Planner link

Warning: May contain outdated cultural depictions.
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bob the builder
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Re: AC Fighter
Reply #5 - May 22nd, 2018 at 12:14pm
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So what is the actual effect in game of a 500 AC?

At what point/difficulty/quests are mobs only able to hit you on a 20?

Do grazing hits/glancing blows still hit you?

never really tried to make an unhittable character in about 6-8 years... whenever they changed the AC rules up.
  
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Re: AC Fighter
Reply #6 - May 22nd, 2018 at 1:30pm
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bob the builder wrote on May 22nd, 2018 at 12:14pm:
So what is the actual effect in game of a 500 AC?


20% chance to be hit if the mob is CR100 or has some bonuses (i.e., Strahd or something...)

Monsters do get to hit bonuses so its VERY hard to find the right number. Generally you need about 200 AC before its significant. But 200 feels good on a monk man.



bob the builder wrote on May 22nd, 2018 at 12:14pm:
At what point/difficulty/quests are mobs only able to hit you on a 20?


About a level 18 quest with your 500 AC toon.

bob the builder wrote on May 22nd, 2018 at 12:14pm:
Do grazing hits/glancing blows still hit you?


Yes, but if you're using a tower shield grazing hit damage is reduced by 50%. Monks get a 10% reduction, and other shields have various bonuses depending on type. The shield spell also works to prove a 10% bonus.

The mob only gets to do its weapon dice though... ...and that damage may be negligible for most toons.


other source

« Last Edit: May 22nd, 2018 at 1:34pm by WonderfulFoppyBint »  

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Reyes.
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Re: AC Fighter
Reply #7 - May 22nd, 2018 at 2:42pm
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Symbiont looks like the best tank of the tree.
Yours is a full retarded tank, right?
  
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Re: AC Fighter
Reply #8 - May 22nd, 2018 at 3:34pm
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WonderfulFoppyBint wrote on May 22nd, 2018 at 1:30pm:
Monks get a 10% reduction

isn't this 10% for every 4 levels?
  

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Re: AC Fighter
Reply #9 - May 25th, 2018 at 5:50am
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Reyes. wrote on May 20th, 2018 at 6:00pm:
What do you guys think of this ac build on the mother forums?

2.5k hp is way too low. 4k+ is okay, preferrably 5k if you willing to waste all the larges on one toon.

Reyes. wrote on May 21st, 2018 at 12:32pm:
Gtting to the monster first  is enough  to win the aggro via intimidate? how often do you lose the monster atention due  a dps?

Very few monks or shuriken throwers able to consistently pull aggro - just in time when intim comes off cooldown.

bob the builder wrote on May 22nd, 2018 at 12:14pm:
So what is the actual effect in game of a 500 AC?

For general idea how often you get hit with ~400 ac I have couple shitty r10 "daily" clips. https://www.youtube.com/watch?v=DvwcbNbwFzU&t=1458s

430 prolly with Ravenloft set which I didn't use cause fuck remaking crafted items with every fucking update in this game. 500 ac / 520 prr ? stars aligned axer package screenshot - which I don't see much point of tbh.
« Last Edit: May 25th, 2018 at 5:53am by Wipe »  
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Re: AC Fighter
Reply #10 - Jun 5th, 2018 at 6:28pm
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How many past lives and gear does it take to get AC. Fort, PRR and. MRR that high?
  
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Re: AC Fighter
Reply #11 - Jun 6th, 2018 at 9:21am
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phil wrote on Jun 5th, 2018 at 6:28pm:
How many past lives and gear does it take to get AC. Fort, PRR and. MRR that high?


Phil, the past lives are only a small part of of most of those numbers.  Here are the AC, PRR, FORT, and MRR past life maximum "adds" to a character (this does not include anything that adds Ability increases (i.e. increases to DEX, INT, etc... the Racial past lives will add to those as well as the two completionist feats available))

PRR:
+27 PRR from having 3 "past lives" in EACH of the Epic Divine sphere
+9 PRR from triple Purple Dragon Knight past lives

AC:
+45 AC from have 3 "past lives" in EACH of the Epic Martial sphere (at level 30) (you get 2 AC for each past life at level 1 and then +1 every 10 character levels)

Fortification:
+15% Fort for 3 Bladeforged Iconic past lives

MRR:
+9 MRR from 3 Deep Gnome Iconic past lives

  
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Re: AC Fighter
Reply #12 - Jun 6th, 2018 at 3:12pm
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bob the builder wrote on Jun 6th, 2018 at 9:21am:
MRR:
+9 MRR from 3 Deep Gnome Iconic past lives


+9 MRR from 3 Warlock past lives, as well.


Of those past life bonuses, the AC appears to be the most significant.
« Last Edit: Jun 6th, 2018 at 3:12pm by Dickbutt »  
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Re: AC Fighter
Reply #13 - Jul 16th, 2018 at 3:35pm
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Symbiont wrote on May 21st, 2018 at 12:16am:
I personally found his allocation of that split to be inefficient. The build has a tremendous amount of AC, but disregards the vast majority of its feats (and PRR/MRR/HP) for unneeded offense. For feats, you're much better off replacing Extend Spell for Quicken Spell (faster renewals and Light the Dark on party members, particularly healers). Replace literally every single offensive feat for additional Heavy Armor (fighter) feats, and a handful of toughness, for much higher PRR/MRR/HP. With proper gear and paladin levels, your saves will be high enough to where you do not need Epic Reputation. Scion of Water is also something I personally do not like. Scion of Celestia is a better choice in this situation, as amplifying your maximum HP scales your existing PRR/MRR to an extent that is more beneficial than simply adding more MRR.

https://i.imgur.com/geoHwvj.jpg

This screenshot is actually quite a bit outdated, as this was on the lamannia preview (Adherent of the Mists did not give +20 PRR, Grandfather's Shield (Armor Class) Filigrees didn't even function, etc) - and the current version I run of this has over 6k hp with the lowest save being somewhere in the three digits - but this is just a general idea of how that tank should be built.

As for threat-tanking (the purpose behind the multitude of offensive feats), simply entering first and acquiring LoS agro (versus mobs that can not be intimidated), then having CC laid down places you in the exact same position if you had acquired agro through threat, and then had CC placed. Point being, don't disregard aptitude in your role to fulfill something another party member already does, as it'll be at your detriment.

do u have your build and gear posted in forums? im looking forvard to make something simila,r that character shiet looks badass, just what im looking for , meyb more hp to? but i never played tank in my 10 ddo years, just casters and dps
« Last Edit: Jul 16th, 2018 at 3:36pm by ahti »  
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Re: AC Fighter
Reply #14 - Jul 16th, 2018 at 5:43pm
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Reyes. wrote on May 22nd, 2018 at 2:42pm:
Symbiont looks like the best tank of the tree.
Yours is a full retarded tank, right?

obviously good tank and how any tank shold be build, u go tank u go dps u go caster or u go something between aka gimp
  
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Re: AC Fighter
Reply #15 - Jul 16th, 2018 at 9:16pm
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Wipe wrote on May 25th, 2018 at 5:50am:
2.5k hp is way too low. 4k+ is okay, preferrably 5k if you willing to waste all the larges on one toon.


But you have less than 4k in the vid you posted.  You're real close, but still.  Do you need to train peeps to throw you heals?  I see the boss hit you with his typical 4.7k AOE.  There's no real way to avoid that except spell absorb.  You might have tried to hide behind the tree, dunno if that would work or not. 

I don't see you fading out like I see in every tanking vid ever.  What is your take on that?  Imma forget the name of that ability...  Greenpeace or some shit.
« Last Edit: Jul 16th, 2018 at 9:32pm by Frank »  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

Digimonk wrote on Dec 22nd, 2016 at 1:58pm:
I will not chone.

I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


Smart people don't elicit "side effects."  They understand in advance the consequences of their actions.
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Re: AC Fighter
Reply #16 - Jul 19th, 2018 at 11:16am
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Frank wrote on Jul 16th, 2018 at 9:16pm:
I don't see you fading out like I see in every tanking vid ever.  What is your take on that?  Imma forget the name of that ability...  Greenpeace or some shit.


If you mean Dreamscape, it’s a shit feat that gives only 5 seconds of no damage. But you also can’t be healed in that time, and in higher difficulties it actually leads to more deaths of the tank.
« Last Edit: Jul 19th, 2018 at 11:17am by acidpickachu »  
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Re: AC Fighter
Reply #17 - Jul 20th, 2018 at 8:52pm
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acidpickachu wrote on Jul 19th, 2018 at 11:16am:
If you mean Dreamscape, it’s a shit feat that gives only 5 seconds of no damage. But you also can’t be healed in that time, and in higher difficulties it actually leads to more deaths of the tank.


Yeah, that's the one.  It allows trash to be controlled better, but adds noting to boss tanking.
  

No, let me be Frank.

Digimonk wrote on Dec 8th, 2016 at 12:39pm:
I've had multiple RoSS rot just from doing the explorer points in Sands across multiple lives since it is exclusive.


Smart players know how to use buyback.

Digimonk wrote on Dec 22nd, 2016 at 1:58pm:
I will not chone.

I did what I did intentionally and while my primary purpose was not to annoy the other Vaulties, I acknowledge that it was a side effect.


Smart people don't elicit "side effects."  They understand in advance the consequences of their actions.
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Re: AC Fighter
Reply #18 - Jul 25th, 2018 at 8:10pm
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Symbiont wrote on May 21st, 2018 at 12:16am:
I personally found his allocation of that split to be inefficient. The build has a tremendous amount of AC, but disregards the vast majority of its feats (and PRR/MRR/HP) for unneeded offense. For feats, you're much better off replacing Extend Spell for Quicken Spell (faster renewals and Light the Dark on party members, particularly healers). Replace literally every single offensive feat for additional Heavy Armor (fighter) feats, and a handful of toughness, for much higher PRR/MRR/HP. With proper gear and paladin levels, your saves will be high enough to where you do not need Epic Reputation. Scion of Water is also something I personally do not like. Scion of Celestia is a better choice in this situation, as amplifying your maximum HP scales your existing PRR/MRR to an extent that is more beneficial than simply adding more MRR.

https://i.imgur.com/geoHwvj.jpg

This screenshot is actually quite a bit outdated, as this was on the lamannia preview (Adherent of the Mists did not give +20 PRR, Grandfather's Shield (Armor Class) Filigrees didn't even function, etc) - and the current version I run of this has over 6k hp with the lowest save being somewhere in the three digits - but this is just a general idea of how that tank should be built.

As for threat-tanking (the purpose behind the multitude of offensive feats), simply entering first and acquiring LoS agro (versus mobs that can not be intimidated), then having CC laid down places you in the exact same position if you had acquired agro through threat, and then had CC placed. Point being, don't disregard aptitude in your role to fulfill something another party member already does, as it'll be at your detriment.


Is the breakdown of this build posted anywhere ?
  
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