You "forgot" using imp sunder first for +3 to effective DC.
I WILL say, I'm thinking about doing a close-to-max wis build since it benefits EiN as well.
I was even considering going pure. I kinda still wanna fit in Ocrit.. But, then it's hard to fit in completionist feat unless I go human..
Still playing with it. I have 2 more pally lives to go before I'm ready.
As an aside, I thought max heal amp would be funny.
30% Human
30% Monk
25% Jidz
20% gear
10% gear
10% Ship
30% Gear
15% Past Life
10% Finger
= over 500% incoming heals. lol Kinda fun.
IF human is 1.1*1.1*1.1, and monk is 1.05*1.05*... etc., then the total max is something like
1.1*1.1*1.1*1.05*1.05*1.05*1.05*1.05*1.05*1.25*1.2*1.1*1.1*1.3*1.05*1.05*1.05*1.
1=536% Or possibly MORE depending on finger necklace still working weird. Although, I have one on my pally, and it doesn't seem to matter what order I put my gear on. So, not sure if it's still working that way or not.
that's 8HP per hit on your light curse. lol. *1.9 offhand for 15+ avg heal per attack on an unarmed monk.
Plus the finisher would be like.. alot.
EDIT: 11d4 base* =27.5 *3.5 (250 SP)=96.25*5.36healamp=515.9

:D
*Woodfist thread a guy said 15d4 for light finisher, but wiki says 1d4 plus 1d4 per two monk levels.. So, 11d4 seems max, no?