https://www.ddo.com/forums/showthread.php/474931-Update-31-on-Lamannia!
Lamannia is now open with a preview of Update 31: Gnomework! Click here for the Lamannia Release Notes, which will change over time.
Couple of notes: (surprise, things don't work)
Unfortunately, the Lamannia Character Copy tool is not functioning, and we continue to work to get it back into operation. So, no character copy, but also no character wipe this time around.
Ignore the text in the Lamannia launcher claiming to be from Middle Earth. Wat?
Two of the three quests are currently available, Good Intentions and Search and Rescue.
The Fighter Kensei has several text bugs, and may see further work on mechanics.
I will be on Lamannia from 3:00 - 5:00 PM Eastern today to help folks out in the Test Dojo.
Also, full release notes:
Lamannia Update 31 Release Notes
Here are the Lamannia Release Notes for Update 31: Gnomework! These notes will change over time.
Of Special Note:
Free Quests!
Update 31 includes three free quests! Two of the quests are available for preview on Lamannia. One of the NPCs can be found near the tavern in Eveningstar, while the other quest can be found near the Saltine District (The Missing quest) in The Harbor.
Fighter Kensei
The Fighter Kensei enhancement line has been updated. See the full details below in the Release Notes.
News and Notes:
DDO Store
Fixed an issue that could cause the DDO Store to crash when being opened.
Enhancements
The Stalwart Defender's Stand Fast benefit also now gains a +4 bonus to all saving throws for 20 seconds.
Stalwart Defender's Last Stand now also provides +2 Constitution, +2 Strength, and +10 Physical and Magical Resistance Rating.
Fixed an issue with the DC of Vanguard's Shield Charge.
The Fighter Kensei has been updated:
Core Abilities:
Strike With No Thought: Gain a +1 competence bonus to critical multiplier.
Power Surge now gains a +8 Psionic bonus to all attributes for 60 seconds. If you possess the ability to generate Ki, you gain on hit +2 Ki.
Alacrity now provides a +2 to all ability scores, and the additional action boosts have been increased to four.
Tier One:
Action Boost now adds +4/6/8 to hit and damage for 20 seconds.
Haste Boost's third tier no longer erroneously lists its duration as 30 seconds, and now states its proper 20 seconds.
Reed in the Wind's cooldown is reduced to 15 seconds, and now does +1/2/3[W].
Tier Two:
Improved Dodge's AP cost has been changed to 1/1/1.
Improved Dodge now has a multiselector.
Improved Defense: +2/4/6 Physical Resistance Rating.
Weapon Meditation has been removed.
Ascetic Training's AP cost has been reduced to 1/1/1.
Conditioning has been changed to +1/2/3 Fortitude saving throws, +5/10/15 hit points, and +5/10/15 Fortification.
Weapon Group Specialization: Gain +1 to hit and +2 damage with one handed weapons and repeating crossbows, and +1 to hit and +3 damage with two-handed weapons and non-repeating crossbows.
Tier Three:
Critical Accuracy has been changed to Critical Mastery: +1/2/3 bonus to critical damage and to confirm critical hits.
Improved Mobility has been removed and replaced with Athletic Mastery: +1/2/3 Maximum Dexterity Bonus and Dodge Cap, -1/2/3 Armor Check Penalty. Works in any armor. Cost: 1/1/1
Shattering Strike's cooldown has been reduced to 10 seconds. Fortification loss no longer has a saving throw, and no longer requires Weapon Mediation.
Weapon Group Specialization: Gain +1 to hit and +2 damage with one handed weapons and repeating crossbows, and +1 to hit and +4 damage with two-handed weapons and non-repeating crossbows.
Tier Four:
Critical Damage has been removed and combined into Tier Three's Critical Mastery.
Weapon Group Specialization: Gain +1 to hit and +2 damage with one handed weapons and repeating crossbows, and +1 to hit and +4 damage with two-handed weapons and non-repeating crossbows.
Tier Five:
A Good Death: Cooldown has been reduced to 15 seconds. Extra damage now activates if the target is below 30% health. Extra damage scales with 4005 Melee or Ranged Power. Requirements have been removed.
One with the Blade: Passive: Gain +20 Melee and Ranged Power. Requirements have been removed.
Deadly Strike: No longer requires an action boost. Cooldown reduced to 20 seconds. Change the vorpal ability to cause an extra 500 damage which scales with 400% Melee Power.
Weapon Master: You gain +3 to hit and damage with all weapons.
Items
Fixed an issue where equipped quivers were not automatically gathering items correctly.
Fixed some end reward lists that could still have +0 items appear in them.
Fixed some item properties that could still appear with a +0 benefit.
Test Dojo (LAMANNIA ONLY)
The Test Dojo recent update box now offers the new Update 31 quest items for preview.
Quests and Adventure Areas
Temple of Elemental Evil
Flying Griffons and Umber Hulks can now be found in this dungeon.
Races
Two new hairstyles are now available for human male characters.
Six new beards are now available for gnomes.
Several new beards are now available for human male characters.
Fixed an issue where the projectile offset was incorrect for gnomes.
Deep Gnome Iconic tattoos now display correctly.
UI
A Default Group Volume preference has been added to the Voice section of the Audio options UI. This volume slider sets the default voice volume level of new group members.
The default group volume slider and party UI slider is now 75% by default.
Character Bios can now be up to 1200 characters.