Asheras wrote on Jun 19
th, 2013 at 11:29am:
I don't think you get 1 for 1 value on Heroic XP when Epic XP is so bloated already.
Even if it were "bloated", which I don't concede, it's sure as hell not going to be bloated when the level cap goes up to 28. I haven't seen any word on removing repetition penalties, and there's still an over-level penalty on epic quests, even if the band is broader; the latter will make its impact felt more when you have to level to at least 26 to avoid repeat penalties.
Asheras wrote on Jun 19
th, 2013 at 11:29am:
No one would run level 18-20 on a heroic TR anymore. If you can get 1 to 1 XP spend, you would buy that 1 million XP and then run Rusted Blades for 2 hours to get it back.
What are you going to do after the first half-hour when your XP is capped at 300ish due to extreme repetition? Or do you actually mean "run Rusted Blades for 2 hours after hitting the new XP cap"?
Ultimately, for all the bitching (mine too) about the lack of decent XP/min content in the last couple of heroic levels, there's actually plenty of different stuff to do, even if some of it doesn't offer a very good return for your time. This will not be the case with epic levels when you have to find millions more XP before you can afford to start repeating the good stuff: how much more Epic content have
you seen slated to appear before these changes go through?
A more rational thing to do would be to use that banked XP to get you faster to XP cap so you can start your favourite farm, if that's your thing. And bear in mind, you'll have to be doing all of this different content with no twists, starting either with no destiny at all, or in just the destiny you bonded. If you want to re-fill destinies to top-up this XP bank, you'll have to spend a lot of time in off-destinies - again - in order to do it.
No thanks.
Asheras wrote on Jun 19
th, 2013 at 11:29am:
You would end up with huge dead spots for grouping in the leveling process for those who did not have XP banked.
Whereas there are of course no dead spots for grouping while levelling right now

It makes no never-mind to me as I solo everything, but the constant refrain from my guildies is that they have LFM's up for long periods of time before they fill. And that's with pretty much all of them TR'ing like crazy before any changes are made, which I imagine is the situation with a lot of people. Goodness knows what it'll be like when a load of folks are turned off TR'ing at all because they can't face the ED grind all over again, or because they don't trust that they won't have to start from scratch the next time the level cap goes up.
Asheras wrote on Jun 19
th, 2013 at 11:29am:
I agree with the XP being 1 for 1 on spending it on re-leveling 20-28 and re-buying ED XP, but at heroic, you would have to go with 2 for 1.
Fuck that noise. If you can re-buy ED XP with it, what's the point of having the complicated banking mechanism in the first place? Sure, if you want you can blow through some of the awkward spots in heroic levelling and make up the difference once you've hit XP cap again, but I for one would just re-buy my ED's so I didn't have to spend weeks of my game time - which is very limited these days - bleeding from my eye sockets in the same two quests (assuming, that is, that such is even a viable strategy at the new cap)... and what would they have gained towards their implied goal of making me play epic content over and over at that point?
Removing ONE destiny for one Epic PL is fine if you can only do it once per life; you'll have to play the epic content again in order to use it, presumably, so why isn't that enough of an incentive? Removing ED XP for a heroic TR just flat-out shouldn't happen under any circumstances, stupid-ass banking mechanic or not.