Eladiun wrote on May 19
th, 2015 at 9:42pm:
If I expected to lose the IP, I wouldn't invest in infrastructure I would just blast out content or whatever I could make the most immediate cash on.
Gross speculation but as someone who works in software it's inconceivable that the engineers at Turbine haven't worked out solutions for some of the issues that plague the game.
I think you're giving them too much credit.
The foundation of their culture is:
0) Only the people inside Turbine understand anything.
1) Turbine is a
special snowflake to which programming and management best practices do not apply.
2) It doesn't matter what Turbine's customers think, they'll keep paying.
The issues that plague the
players of the game do not plague the developers, therefore they are not issues worthy of attention.
When a game developer stumbles upon something that irritates them, they address it promptly (for example - Artificer summon bolts went from 100x to 1000x within one week once someone played an Artificer, or Feather's loot revamp that changed the MLs of BTA, Pure Good, etc. because it was convenient for
him).
It's completely plausible that the engineers at Turbine haven't worked out solutions to the issues that
we see as plaguing the game.