OldCoaly wrote on May 24
th, 2016 at 11:17am:
Random loot isn't bound. If you're going to horde faster than you can learn to parse which combinations are relevant, create F2P accounts and mail/trade your horded crap to characters on them.
Each F2P account provides two character slots, each of which comes with 80 inventory slots without running any quests (except the Grotto) that you can examine and sort through at the same time your main character is active.
Unfortunately I seem to be psychologically incapable of creating a "Mule Toon" without ending up wanting to "play" that toon.
I have 3 alt accounts already and do actually play the characters on 2 of those accounts {the 3rd is currently just for helping a friend's guild remain at 6 accounts}.
Dual-Boxing on my laptop is also a pain though it is possible.
OldCoaly wrote on May 24
th, 2016 at 11:17am:
Instead of keeping everything because you can't tell what's worth keeping, it's more efficient to learn what's worth keeping. There's that "learn" word again.
The recent changes to random loot spun my head - I'm having real trouble working out what should be kept - I have two guild chests full of Sceptres/Staves I may never use for instance.
OldCoaly wrote on May 24
th, 2016 at 11:17am:
You don't need best in slot gear to level. Great gear does make a difference, but nobody suggested "POS rando gear" being appropriate.
I agree you don't need best in slot gear to level - I regularly run with Lvl 12-23 gear right up to 28 {when I start swapping in E-Orchard gear}.
But even with that I basically have 5-10 open inv slots on my Epic Toons and in EN just grab gems and renown from chests unless I see something blatant pop up.
NPC Rewards are always going to be either Comms/Tokens or Renown unless a tome or heart shows up.
OldCoaly wrote on May 24
th, 2016 at 11:17am:
Between understanding what makes an item desirable and having a good pile of plat it's easy to find what you need to level up either as loot drops or through AH purchases. It won't be the same as named loot accumulated with an eye for being useful across a wide range of classes over 30 lives on the same character, but it's enough to enable you to be effective and contribute as you acquire more goodies.
Once you get in a levelling group you don't have time to go to the AH - I regularly miss going to the TR Cache when levelling up because I'm doing so while still in a group.
The AH is streaky with good items and it's a common occurence for the item you're actually after to not be on there when you need it.
Also: The new random gen is difficult to search for on the AH as I haven't been able to memorize all the new names for prefixes and suffixes yet and 3rd effects don't even show up in the name!
I'm still using mainly named loot and old random gen on most of my characters.
OldCoaly wrote on May 24
th, 2016 at 11:17am:
Having an unmanageable pile of unidentified and unknown items saved "just in case" is not even almost as useful as the ability to identify that the "Alkalescent 3 Cloak of Natural Armor Bonus 1" should be vendored immediately.
Give me some benefit of the doubt please.
I've been playing 6 years now and I know Nat Armour is usually USELESS!
Alkalescent - If that's the Absorb I have no space in my gear to wear it.
If it's the Resistance I have Ship Buffs for that!
Either way it's a straight vendor item if I even bother to pick it up!
OldCoaly wrote on May 24
th, 2016 at 11:17am:
SoS was given away to anyone that logged in during the 10th anniversary event.
Did you miss the point that I was talking about my Wraps Monk?
I didn't grab a SoS on this character during the event because I had no intention of ever using a SoS on this character!
I think I took Comms to upgrade my Antipode.
OldCoaly wrote on May 24
th, 2016 at 11:17am:
Carnifex is BTA. It's a stretch to think that you haven't gotten one on at least one reward list yet, but even if you haven't, it's not a burden to farm. You complete the chain once as you level up for bravery bonus. Repeating it twice more right before you reincarnate would take less than 20 minutes and get you the third completion all-everything-yes reward list.
I hate Delera's!
No way I'm going to run it 3x in one life on a character!
I do have a couple of Old Carnifexes somewhere but I think they're BtC and would have to go searching for them anyway.
OldCoaly wrote on May 24
th, 2016 at 11:17am:
You may not complain about past lives and simultaneously stomp your feet and refuse to prepare for them.
No need for Hyperbole - I'm doing no such thing!
OldCoaly wrote on May 24
th, 2016 at 11:17am:
Declaring that any character will have a final life is an excellent way to be frustrated. The game changes. Be like water and flow with it.
I understand the game changes but throughout all of those changes since 2010 when I started playing it's been other players saying you must play this way NOT the game!
gibbon wrote on May 24
th, 2016 at 10:10am:
OK so you have a stable full of characters you're attached to. Yet some level of gameplay eludes you. So, why not copy and paste a build that's widely acknowledged on these boards to be top tier. Take it into those quests and learn them on a build that will actually come out the other side. When you learn the mechanics you can take a less well-prepared but more emotionally satisfying character through them. Run a wolf with stalwart stances. Yes, you will feel icky. Your other characters will forgive you if you actually learn something that makes them die less.
I can't stand Wolf gameplay!
Druid is the single worst Class in this game for me - Cleric and FvS are objectively weaker but at least I enjoy playing those!
I've come up with a decent way to get Druid Past Lives - 5 Barb/3 Fighter/12 Druid Occult Slayer/Stalwart with no animal or elemental form and absolutely NOTHING in Druid Trees!
It works for me in getting Druid Past Lives as I have no intention of ever playing Epics as a Druid!